Edge Device Communication
WebSocket
Phase 2
Direct browser-to-device communication via WebSocket
WebSocket Architecture
This implementation uses WebSocket for real-time communication with the Rust edge device. No Node.js server required - the dashboard runs entirely in your browser!
Features
- ✓Direct browser connection
- ✓Real-time bidirectional streaming
- ✓Type-safe Zod protocol validation
- ✓Auto-reconnect with backoff
Connection Details
- •Protocol: WebSocket over HTTP
- •Default endpoint: ws://localhost:3001/ws
- •Message format: JSON with Zod validation
- •Simpler deployment: Single Rust binary
Connection Status
State:
disconnected
URL: ws://localhost:3001/ws
Real-Time Metrics
Live system metrics streamed every 5 seconds
CPU Usage
--
Memory Usage
--
Disk Usage
--
Health Status
Connect to view health status
System Information
Connect to view system information
Audit Log
Recent WebSocket activity (auto-refresh enabled)
No audit log entries yet
Development Mode
To test the WebSocket connection, you'll need to run the Rust edge server on localhost:3001.
Quick Start:
- Build the Rust server: cargo build --release
- Start the server: cargo run
- Click "Connect" in the Connection Status card above
- Start streaming metrics to see real-time data
See RUST_WEBSOCKET_SERVER.md for implementation details